
What's New, Scooby-Doo?(2002)
Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.


“Zoinks!”
Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.

Casey Kasem
Shaggy Rogers (voice)

Don Messick
Scooby-Doo (voice)

Frank Welker
Fred Jones (voice)
Heather North
Daphne Blake (voice)

Patricia Stevens
Velma Dinkley (voice)
Scooby-Doo, Where Are You! is a animation, mystery, comedy, kids, family series that first aired in 1969 exploring themes of detective, haunted house, friendship, friends, talking dog, criminal investigation. it stars Casey Kasem, Don Messick, Frank Welker. Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.
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Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.

The Mystery Inc. gang solve bigger mysteries while also encountering many memorable celebrities.

This incarnation of the popular cartoon series finds Scooby and the gang living in Crystal Cove, a small town with a long history of ghost sightings, monster tales and other mysteries ripe for the sleuths to solve once and for all. But the longstanding Crystal Cove residents, who bank on the town's reputation to attract tourists, are prepared to do what it takes to protect their turf.

Shaggy and Scooby-Doo and friends must return 13 ghosts which they inadvertently released to a magical chest. Together with Daphne and Scrappy-Doo, along with newcomer Flim-Flam, they travel the world facing the ghosts that must be returned to the chest.

Aside from doubling the length of each episode, The New Scooby-Doo Movies differed from its predecessor in the addition of a rotating special guest star slot; each episode featured real-life celebrities or well known fictional characters joining the Mystery, Inc. gang in solving the mystery of the week. Some episodes, in particular the episodes guest-starring the characters from The Addams Family, Batman, and Jeannie, deviated from the established Scooby-Doo format of presenting criminals masquerading as supernatural beings by introducing real ghosts, witches, monsters, and other such characters into the plots.

The New Scooby and Scrappy Doo Show is the sixth incarnation of the Hanna-Barbera Saturday morning cartoon Scooby-Doo. It premiered on September 10, 1983, and ran for one season on ABC as a half-hour program made up of two eleven-minute short cartoons. The show is a return to the mystery solving format and reintroduces Daphne after a four-year absence. The plots of each episode feature her, Shaggy, Scooby-Doo, and Scrappy-Doo solving supernatural mysteries under the cover of being reporters for a teen magazine.

The world's favorite chicken-hearted canine, as a puppy? That's right! And the old gang is back with him. Shaggy, Daphne, Velma, and Freddy are all here as gangly kids — goofing off, solving kid-size mysteries, and having run-ins with ghouls, ghosts, and goblins.

Everyone’s favorite mystery-solving Great Dane is here to find clues, along with a little help from his energetic nephew and four human companions.

The Scooby-Doo/Dynomutt Hour is a 60-minute package show produced by Hanna-Barbera Productions in 1976 for ABC Saturday mornings. It marked the first new installments of the cowardly canine since 1973, and contained the following segments: The Scooby-Doo Show and Dynomutt, Dog Wonder.

When Shaggy's rich Uncle Albert goes missing and is presumed dead, Shaggy receives an inheritance, which he uses to upgrade the Mystery Machine so it can transform itself into other types of vehicles. Before disappearing, Uncle Albert made some enemies and it is up to Shaggy and his trusty canine, Scooby-Doo, to defeat those enemies, the most dangerous of whom is evil Dr. Phineas Phibes. Armed with the upgraded Mystery Machine, a loyal robot servant and their new riches, Shaggy and Scooby must stop Dr. Phibes' evil plans and save the world.

Three adolescent boys, Ed, Edd "Double D", and Eddy, collectively known as "the Eds", constantly invent schemes to make money from their peers to purchase their favorite confectionery, jawbreakers. Their plans usually fail though, leaving them in various predicaments.

Focuses on a group of toddlers, most prominently Tommy, Chuckie, Phil, Lil, and Angelica, and their day-to-day lives, usually involving common life experiences that become adventures in the babies' imaginations. Adults in the series are almost always unaware of what the children are up to; however, this only provides more room for the babies to explore and discover their surroundings.

Pinky and Brain are genetically enhanced laboratory mice who reside in a cage in the Acme Labs research facility. Brain is self-centered and scheming; Pinky is good-natured but feebleminded. In each episode, Brain devises a new plan to take over the world, which ultimately ends in failure, usually due to Pinky's idiocy, the impossibility of Brain's plan, Brain's own arrogance, or just circumstances beyond their control.

An abandoned waif and her dog are taken in by a cranky apartment manager who becomes her guardian in this family-friendly sitcom.

Meet George Jetson and his quirky family: wife Jane, son Elroy and daughter Judy. Living in the automated, push-button world of the future hasn't made life any easier for the harried husband and father, who gets into one comical misadventure after another!