
The Hockey Champ(1939)
Donald shows his nephews the moves that won him his hockey trophy. But the boys have a few moves of their own.


“Donald tries to impress his nephews at golfing.”
Donald Duck tries to exhibit his golfing ability to his nephews only to have them tease him with sneezes, noises and "trick" clubs. Finally, they put a grasshopper in a ball and it "jumps" all over.

Clarence Nash
Donald Duck / Huey / Louie / Dewey (voice) (uncredited)
Donald's Golf Game is a animation, comedy film released in 1938. Directed by Jack King, it stars Clarence Nash. Donald Duck tries to exhibit his golfing ability to his nephews only to have them tease him with sneezes, noises and "trick" clubs. Finally, they put a grasshopper in a ball and it "jumps" all over.
Discover titles like Donald's Golf Game — ranked by similarity and community votes
We found 15 movies similar to Donald's Golf Game
If you enjoyed Donald's Golf Game, you'll love these handpicked recommendations. Each title below shares similar themes, tone, and storytelling style. Our algorithm analyzes genres, keywords, director filmography, and cast connections to find the closest matches. Whether you're looking for the same emotional depth, narrative structure, or visual style, these picks are curated to deliver the best viewing experience for fans of Donald's Golf Game.

Donald shows his nephews the moves that won him his hockey trophy. But the boys have a few moves of their own.

With a rubber bone as a lure, Donald Duck tries to entice Pluto to try his mechanical dog washer. When the bone gives Pluto trouble, Donald tries a toy cat as a lure only to unexpectedly fall into the washer himself, get scrubbed and then hung out on the line to dry.

Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.

Donald Duck's gluttonous cousin, Gus Goose, comes for a visit and practically eats him out of house and home. When the direct approach to getting rid of his voracious houseguest fails, Donald resorts to desperate measures to dislodge him.

Donald visits the house of his new love interest for their first known date. At first Daisy acts shy and has her back turned to her visitor. But Donald soon notices her tailfeathers taking the form of a hand and signaling for him to come closer. But their time alone is soon interrupted by Huey, Dewey and Louie who have followed their uncle and clearly compete with him for the attention of Daisy. Uncle and nephews take turns dancing the jitterbug with her while trying to get rid of each other. In their final effort the three younger Ducks feed their uncle maize in the process of becoming popcorn. The process is completed within Donald himself who continues to move wildly around the house while maintaining the appearance of dancing. The short ends with an impressed Daisy showering her new lover with kisses

Officer Donald Duck (Officer #13) is assigned to apprehend a criminal named Tiny Tom. Donald assumes by the name that he'll be a pushover but when he reaches Tom's hideout, he discovers "Tiny" Tom is actually a hulking Pete who immediately disposes of Donald. Donald decides to use strategy and is able to reenter Pete's house disguised as a baby who Pete surprisingly warms to. When Pete discovers Donald, he chases him down the street but is finally apprehended by Donald's marching police colleagues who make the arrest.

When the nephews come to Donald's house in their Halloween costumes he dumps water on them and laughs at his trick. A witch sees this and decides to help the kids. By magic she gives Donald a bad time and the kids finally get their treats.

Plumber Donald is using a large magnet in his work. When he drops it, it causes trouble for Pluto, especially after Pluto swallows it. Things begin clinging to him, especially his metal dog dish.

Pluto is on the run after stealing a bone from Butch the bulldog and finds refuge in a carnival Hall of Mirrors.

It's October 7th and Chip is working industriously to store enough acorns in the tree for the winter. Dale would rather sleep in his matchbox, but an angry kick from Chip gets him working furiously. But there's only so much they can do. Their tree is nearly out of acorns. Luckily, the two semi-intelligible chipmunks happen to see the half-unintelligible Donald Duck, a park ranger, planting acorns. They immediately set to steal his bag of the precious nuts. Donald soon realizes what they are up to, and sets out a box propped up with a stick. It's a crude trap, with an acorn as bait; but it's not too crude to fool Dale, who upsets it and traps Chip. Soon, Donald finds he can have fun instigating a fight between these two quarrelsome chipmunks, but he underestimates their friendship and their ability to work as a team against a common enemy: in this case, a bad-tempered duck.

Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.

Donald steals Chip and Dale's nuts for his nut-butter shop, which is shaped like a giant walnut, Chip and Dale, roll and "shoot" Donald into a nearby lake.

Donald and the chipmunks, Chip and Dale, are after each other again, this time when they come upon Donald vacationing in a trailer. When he goes swimming, they fool him by moving the diving board and end up wrecking his car.

Donald's doing a little tree surgery when he spots Chip 'n' Dale gathering nuts. He saws off the branch outside their hole and paints it with tar, which Dale gets stuck in. Then Donald has a little fun with the long-handled pruning shears.

Lost in a book of fairy tales, Dale imagines what it might be like to do battle with a vicious dragon---and thanks to Donald he'll soon get to find out. As Donald moves his hulking steam shovel into position, intent on clearing a path right through their tree for a new freeway, Chip and Dale ready themselves for battle just like the knights of old. With a tuna can for armor and a hat pin for a lance, Chip charges into battle atop his trusty steed, Dale. But with some quick thinking, Donald makes his phony dragon a fire breather. Who will prevail in the medieval battle for the junkyard?